<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Debugging AIR apps on iDevices with Flash Builder 4 or Burrito</title> <atom:link href="http://renaun.com/blog/2010/11/debugging-air-apps-on-idevices-with-flash-builder-4-or-burrito/feed/" rel="self" type="application/rss+xml" /><link>http://renaun.com/blog/2010/11/debugging-air-apps-on-idevices-with-flash-builder-4-or-burrito/</link> <description>My ideas on the web and mobile application/game technologies</description> <lastBuildDate>Sat, 27 Jun 2015 02:02:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=</generator> <item><title>By: Mark</title><link>http://renaun.com/blog/2010/11/debugging-air-apps-on-idevices-with-flash-builder-4-or-burrito/#comment-487906</link> <dc:creator>Mark</dc:creator> <pubDate>Wed, 17 Nov 2010 15:08:13 +0000</pubDate> <guid isPermaLink="false">http://renaun.com/blog/?p=869#comment-487906</guid> <description><![CDATA[Rock on Renaun!  Thanks for this!]]></description> <content:encoded><![CDATA[<p>Rock on Renaun!  Thanks for this!</p> ]]></content:encoded> </item> <item><title>By: Flash Tutorial: How to Debug AIR apps on iDevices with Flash Builder 4 or Burrito &#124; Adobe Flash Lite</title><link>http://renaun.com/blog/2010/11/debugging-air-apps-on-idevices-with-flash-builder-4-or-burrito/#comment-487901</link> <dc:creator>Flash Tutorial: How to Debug AIR apps on iDevices with Flash Builder 4 or Burrito &#124; Adobe Flash Lite</dc:creator> <pubDate>Wed, 17 Nov 2010 08:38:13 +0000</pubDate> <guid isPermaLink="false">http://renaun.com/blog/?p=869#comment-487901</guid> <description><![CDATA[[...] tutorial &#8212; Li YongFei @ 3:38 am          Renaun Erickson has posted a new Flash tutorial: Debugging AIR apps on iDevices with Flash Builder 4 or Burrito, the tutorial will teach you how to debug your AIR applications running on a iDevice (iPhone, iPod, [...]]]></description> <content:encoded><![CDATA[<p>[...] tutorial &#8212; Li YongFei @ 3:38 am          Renaun Erickson has posted a new Flash tutorial: Debugging AIR apps on iDevices with Flash Builder 4 or Burrito, the tutorial will teach you how to debug your AIR applications running on a iDevice (iPhone, iPod, [...]</p> ]]></content:encoded> </item> <item><title>By: Renaun Erickson</title><link>http://renaun.com/blog/2010/11/debugging-air-apps-on-idevices-with-flash-builder-4-or-burrito/#comment-487899</link> <dc:creator>Renaun Erickson</dc:creator> <pubDate>Wed, 17 Nov 2010 04:15:23 +0000</pubDate> <guid isPermaLink="false">http://renaun.com/blog/?p=869#comment-487899</guid> <description><![CDATA[For the exact issues with the Flex debug SWF&#039;s check out this post - http://renaun.com/blog/2010/11/flex-with-packager-for-iphone-tips/So pfi is like a separate sdk. You need to download the Packager for iPhone bits from http://labs.adobe.com/technologies/packagerforiphone/I have updated the post to make it more clear about where to get pfi. Its like a sdk in the since you can find the pfi packager tool in the bin/ folder and then you use it like adt. Look in the example project for this post and open up the compile.sh shell script file in the project root folder to see an example (also posted above in updated post). ]]></description> <content:encoded><![CDATA[<p>For the exact issues with the Flex debug SWF&#8217;s check out this post &#8211; <a href="http://renaun.com/blog/2010/11/flex-with-packager-for-iphone-tips/" rel="nofollow">http://renaun.com/blog/2010/11/flex-with-packager-for-iphone-tips/</a></p><p>So pfi is like a separate sdk. You need to download the Packager for iPhone bits from <a href="http://labs.adobe.com/technologies/packagerforiphone/" rel="nofollow">http://labs.adobe.com/technologies/packagerforiphone/</a></p><p>I have updated the post to make it more clear about where to get pfi. Its like a sdk in the since you can find the pfi packager tool in the bin/ folder and then you use it like adt. Look in the example project for this post and open up the compile.sh shell script file in the project root folder to see an example (also posted above in updated post).</p> ]]></content:encoded> </item> <item><title>By: Mark</title><link>http://renaun.com/blog/2010/11/debugging-air-apps-on-idevices-with-flash-builder-4-or-burrito/#comment-487898</link> <dc:creator>Mark</dc:creator> <pubDate>Wed, 17 Nov 2010 04:06:04 +0000</pubDate> <guid isPermaLink="false">http://renaun.com/blog/?p=869#comment-487898</guid> <description><![CDATA[I&#039;m still a bit confused how you compiled your SWF in Burrito and got PFI to compile it.  I can&#039;t get PFI to work with AIR 2.5.  I saw that your app.xml referenced version 2.0 which didn&#039;t really help clarify things :)I guess a clarification question would be, &quot;Did you compile with the latest AIR SDK and compile that SWF into an IPA?&quot;Also, what exactly are the &quot;issues&quot; with packaging an IPA using a debug SWF from Flex?]]></description> <content:encoded><![CDATA[<p>I&#8217;m still a bit confused how you compiled your SWF in Burrito and got PFI to compile it.  I can&#8217;t get PFI to work with AIR 2.5.  I saw that your app.xml referenced version 2.0 which didn&#8217;t really help clarify things :)</p><p>I guess a clarification question would be, &#8220;Did you compile with the latest AIR SDK and compile that SWF into an IPA?&#8221;</p><p>Also, what exactly are the &#8220;issues&#8221; with packaging an IPA using a debug SWF from Flex?</p> ]]></content:encoded> </item> <item><title>By: Robert</title><link>http://renaun.com/blog/2010/11/debugging-air-apps-on-idevices-with-flash-builder-4-or-burrito/#comment-487897</link> <dc:creator>Robert</dc:creator> <pubDate>Wed, 17 Nov 2010 01:56:33 +0000</pubDate> <guid isPermaLink="false">http://renaun.com/blog/?p=869#comment-487897</guid> <description><![CDATA[Thanks for your reply Renaun. That at least give us some indication. Keep up the good work!]]></description> <content:encoded><![CDATA[<p>Thanks for your reply Renaun. That at least give us some indication. Keep up the good work!</p> ]]></content:encoded> </item> </channel> </rss>
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