Category Archives: Devices

Device specific info, TV, Tablets, Phones, etc…

Customizing Flex applicationDPI for a multiple screen size application

Building a Flex mobile application that works across smartphones and tablets takes an understanding of screen sizes, screen dots per inch (DPI) and screen resolutions. In the current landscape of devices typically you consider a tablet something bigger then a 5-6 inch physical screen. Also in the current device landscape screen resolutions are for tablets [...]

Hackathons Are Becoming Quite Popular

I have seen an increase of mobile hackathons, hack days, and/or startup weekends in the last year. Typically the format runs over 1-3 day timeframe, where teams come together and code up a storm. Typically prizes are decent, people are friendly, and its a great way to learn new things. I would definitely recommend it [...]

Caltrain Times at MAX and Source Code

I have been working on an application called Caltrain Times. It is available in quite a few marketplaces and runs across smartphones and tablets. I have made the source code for this application available on my github here. Adobe MAX is coming up in a few weeks and I will be speaking again at MAX. [...]

Introducing the Caltrain Times Application

I have been working on a mobile application and finally have it released in the major marketplaces. It has been a great learning experience to go through the mobile developement process. The mobile application I have been working on is called Caltrain Times. The purpose of the application is to help commuters of the Caltrain [...]

Why Native Extensions for AIR

With the release of the RC builds of AIR 3.0 and Flash Player 11 on labs more details about the coming runtimes is being discussed publicly. I want to focus on one of the new features called Native Extensions for AIR, Oliver Goodman does a great job explaining the feature and some of the details [...]

Adding Android Development Tools (ADT) to Flash Builder 4.5.1

I am looking at doing some Android development to extend my AIR applications (AIR Native Extension). There is not a lot of public information on AIR Native Extensions but you can check out some information here. For those that really want to start playing with it right now you can apply for the private prerelease [...]

Designing and Skinning Mobile Applications Link Roundup

I gave a session to the Adobe community as part of the Tech Wednesdays series. The topic was on "Designing and Skinning Mobile Applications", which by it self is a huge topic. I wanted to post a bunch of links I used or I think are good for more detail while designing mobile applications. This [...]

PlayBook (.bar) Application Signing Roundup

NOTE: There is an AIR application that was created to help with signing and other Tablet OS common commands. Check it out here. I wanted to post a round up post to both serve as an overview for new people but gather a bunch of info in one place for others that might have been [...]

Using BlackBerry ID in your PlayBook Application

The latest release of the PlayBook's BlackBerry Tablet OS SDK for AIR provides some new APIs. One of the newer BlackBerry APIs is around getting BlackBerry ID information. You can test the API calls that integrate the PlayBook user's BlackBerry ID information in your application. This is what it looks like for a user to [...]

Using MacBook Pro for AIR/Flash P2P local multicast demos

I show a lot of demos on mobile devices. One of the best ways I have been able to demo applications at conferences with out having great wifi or device overhead projectors is to use a local network from my MacBook Pro. I use this for my P2P local multicast demos like PickQuick as well [...]