Category Archives: Flex

Adobe Flex SDK related topics

Upcoming Game Conferences I’ll be at

With the shift of my focus on Flash’s gaming focus it means I get to attend game conferences. Adobe will have a presence at GDC and Flash Game Summit as well as other events through the year. I will be in San Francisco for both Flash Game Summit and GDC. If you haven’t taken the [...]

An Approach to setting wmode for Stage3D project in Flash Builder

There are a lot of posts on how to configure projects to get up and running with Stage3D. With Flash Builder 4.6 and Flex 4.6 SDK some of the steps are not needed, like getting a different playerglobal.swc and setting the -swf-version=13. But you still need to set the wmode=”direct” in the index.template.html for Stage3D [...]

The Gaming Side of Renaun

I love games. Both PC and Board/Card games. I loved exploring different interests in college from computers, archeology, and music. Through all those years and up to now gaming has always been apart of me. Great memories around gaming shaped me up to day. Like having a paper route when I was 12, just to [...]

Customizing Flex applicationDPI for a multiple screen size application

Building a Flex mobile application that works across smartphones and tablets takes an understanding of screen sizes, screen dots per inch (DPI) and screen resolutions. In the current landscape of devices typically you consider a tablet something bigger then a 5-6 inch physical screen. Also in the current device landscape screen resolutions are for tablets [...]

Flash Embed Font Unicode Range Generator

First off I am not sure why I haven't made this before. I have needed this over the years on a couple of projects. If you are embedding strings in an application and you know exactly what characters are being used this will come in handy to save on the SWF size. You can tell [...]

Applying styles to StyleableTextField with Flex CSS

The following code example comes from my experience in building the Caltrain Times mobile application. In the process of building out Caltrain Times I needed to convert some MXML item renders into ActionScript item renderers. I used some Flex CSS class selectors to change the look and feel for some labels based upon a selected [...]

Hackathons Are Becoming Quite Popular

I have seen an increase of mobile hackathons, hack days, and/or startup weekends in the last year. Typically the format runs over 1-3 day timeframe, where teams come together and code up a storm. Typically prizes are decent, people are friendly, and its a great way to learn new things. I would definitely recommend it [...]

Caltrain Times at MAX and Source Code

I have been working on an application called Caltrain Times. It is available in quite a few marketplaces and runs across smartphones and tablets. I have made the source code for this application available on my github here. Adobe MAX is coming up in a few weeks and I will be speaking again at MAX. [...]

Using Flash Builder’s Mobile Workflow with Flash Professional Projects

Flash Professional and Flash Builder both have mobile workflows. If you want to use the mobile workflow of Flash Builder with a Flash Professional project take a look at the video at the end of the post. The basic idea is to use Flash Professional and/or Flash Professional Project type in Flash Builder as the [...]

Introducing the Caltrain Times Application

I have been working on a mobile application and finally have it released in the major marketplaces. It has been a great learning experience to go through the mobile developement process. The mobile application I have been working on is called Caltrain Times. The purpose of the application is to help commuters of the Caltrain [...]