Category Archives: Flex

Adobe Flex SDK related topics

Enhanced Video Performance with Flash Player 10.3 and Android 3.1

The mobile and tablet landscape is a demanding fast pace environment. People want great experiences, especially good high quality video experiences with low battery impact. I was asked to create a video showcase the latest video performance with Flash Player 10.3 and Android 3.1 (using Motorola Xoom devices). Check out the video here: Enhanced Video [...]

Using Flash Builder 4.5 to Package Arbitrary SWFs for iOS, Android, and PlayBook

Note: Using non-mobile optimized SWFs will most likely perform poorly. For example using any SWFs created with Flex SDKs before 4.5 should really be done with Flex 4.5 or higher. Do you want to create Flash/AIR content for the different devices and don’t know where to start? Maybe you have some old SWFs that you [...]

Photoshop Touch SDK contains an ActionScript 3 Library too

If you haven’t heard about the Adobe Photoshop Touch SDK go check it out. Adobe is releasing application three iPad applications using the Photoshop Touch SDK. This same SDK is available to developers to build their own applications that can drive Photoshop. Daniel Koestler and I developed the AS3 library for Photoshop Touch SDK, which [...]

Digital Fun in the Digital Home: TV, Tablets, & Smartphones

Update: slides from WebDU are posted on SlideShare I will be talking about a topic I am very interested in over the next couple of months at various conferences. I will be kicking off this presentation at WebDU in Australia on April 14th. The topic is the title of my post: Digital Fun in the [...]

Tips for iOS AIR Development

With the update to iOS development with AIR 2.6 developers can now package iOS applications with the same tool, called adt, that is used for desktop AIR applications. The main difference with the iOS target is that some cross compilation is happening along with the packaging. This does take some time, but another part of [...]

Using BlackBerry ID in your PlayBook Application

The latest release of the PlayBook's BlackBerry Tablet OS SDK for AIR provides some new APIs. One of the newer BlackBerry APIs is around getting BlackBerry ID information. You can test the API calls that integrate the PlayBook user's BlackBerry ID information in your application. This is what it looks like for a user to [...]

Using MacBook Pro for AIR/Flash P2P local multicast demos

I show a lot of demos on mobile devices. One of the best ways I have been able to demo applications at conferences with out having great wifi or device overhead projectors is to use a local network from my MacBook Pro. I use this for my P2P local multicast demos like PickQuick as well [...]

AIR 2.6 Capabilities.screenDPI on Devices

I had previously posted on the subtleties of screen PPI on devices here. Since then the AIR runtime is making changes to help where the OS provides the wrong PPI. Its not perfect but its a work in progress, which means if you have devices and wrong PPI's please let us know. table td { [...]

Non-debug SWFs in Flash Builder

So this is a little tip that has been coming up more and more often because of the need to export applications to the various package types (.bar, .apk, .ipa) and tooling not quite being there (or plugin support out of sync etc...). The proper way to create a non-debug version of a specific package [...]

Using MXML with QNX UI Components for the PlayBook

One of the less known facts about the Flex SDK and all its various parts is that MXML != Flex. MXML is a markup language that gets turned into ActionScript by mxmlc. With a little bit of knowledge of some metadata and willingness to build a bit of plumbing into a container class you can [...]