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represents the player marker.
represents the scoring marker.
represents all other player marker.

Scoring: The scoring yellow marker is attracted to the letters that have the highest number of player markers in a grid. As player move their markers to different letters in the grid the letter with the most player markers will change.

Goal: Get the scoring marker to score letter grids in your list at the right.

Notes: Total connections represents the total number of socket connections to the game server. The game server is running on a ec2 64-bit medium server. The stats also show the uptime and memory in current use and the delta since startup. The test application also has a large number of connections that are created with test scripts running on a separate ec2 server.

Developer: Renaun Erickson
Thanks to @garthdb for the UI design.