Getting the Stack Trace in a Release Flash Player

Developers have been asking for the ability to get the stack trace of errors in the release Flash Player. With the release of Flash Player 11.5 Beta this feature makes it debut. This is a beta release but I wanted to show you what it looks like and explain what this feature is about. The code is located on my Github actionscript examples repo: https://github.com/renaun/ActionScriptExamples/tree/master/FlashPlayer11_5Beta The main app uses a...

Read More

The latest AIR 3.4 and Flash Player 11.4 Feature Details

If you have not stayed up with all the changes in the runtimes you should check out whats coming in the upcoming “Dolores” release. You can check out the public beta drops of AIR 3.4 and Flash Payer 11.4 on labs.adobe.com. There a lot of very cool features coming in 11.4, here is the list from the release notes. Release featuresActionScript Workers (Flash Player) Stage3D “constrained” profile for increased GPU reach...

Read More

Texture Streaming feature in Flash Player 11.3

One of the new features in Flash Player 11.3 and AIR 3.3 is called texture streaming. This feature is a new parameter called streamingLevels in the createTexture and createCubeTexture methods of the Context3D class. That means this feature relates to Stage3D. Here is the text from the ActionScript reference documentation: streamingLevels:int (default = 0) — The MIP map level that must be loaded before the image is rendered. By default, the...

Read More

Using Fullscreen Interactive and Mouse Lock in Flash Player 11.3

Fullscreen Interactive Feature In Flash Player 11.3 (currently in beta on labs.adobe.com) there is a new feature that allows applications to use full keyboard input in fullscreen mode. To use the new fullscreen interactive feature you must first set the “allowFullscreenInteractive=true” value in the HTML embed code. Then in ActionScript you set the display state correctly, stage.displayState =...

Read More

How To Know That Your Flash Content Requires a Premium Feature License

A license is needed for your SWF if it uses premium features. The current premium feature that requires a license is a SWF that makes use of Stage3D and ApplicationDomain.domainMemory APIs at the same time. If only one is used without the other a license is not required. Still not sure if your application requires the license? Well there is a way to find out with using a debug version of Flash Player. Starting with Flash Player 11.2 you will get...

Read More