Using GDB script files with the FlasCC GDB

The Flash C++ Compiler (FlasCC) provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe® Flash® Runtime (Flash Player and AIR®). With FlasCC you can port almost any existing C/C++ code to the web, across browsers. FlasCC includes tools for building, testing, and debugging C/C++ projects, example projects with source code, and documentation. You can get FlasCC today on...

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Epic Games Unreal Engine in the Browser Try For Yourself

You can now try out the Epic Games Unreal engine running in the browser for yourself. All you need is the Flash Player 11.2 RC installed and then go to the http://unrealengine.com/flash/ website. Here is a screenshot of it running in Chrome on my MacBook Pro:Mark Rein form Epic Games talks about the latest Unreal demo at GDC. At the Adobe GDC booth you can also see us show off Dungeon Defenders by Trendy which also uses the Unreal...

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