Flash Builder Burrito Launch Configurations for PlayBook (package, deploy, debug, & uninstall)

UPDATE 2010-12-01: There is a Flash Builder Burrito plugin for BlackBerry Tablet OS available now. Read this post to find out more info. This is an update to the my previous post that only provided information for one Package and Deploy launch configuration for Flash Builder Burrito preview. In this post I’ll provide launch configurations and instructions to package, deploy, debug, and uninstall PlayBook applications from within Flash...

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Repacking an AIR based .apk to PlayBook .bar

This is another one of those tidbits that is mean as a FYI. It might be useful in prototyping or trying out old content without having to setup a specific project for the PlayBook. These steps assume that you have installed the BlackBerry Tablet OS SDK in the default location of {APPLICATIONS_PATH}/Adobe Flash Builder 4/sdk/blackberry-tablet-sdk-0.9.0. Steps to repackage an AIR based .apk to AIR PlayBook .bar application:Rename your .apk to...

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Overview of Mobile Development with AIR

For those out there new to the Adobe technology mobile frenzy there is a bunch of information out there to weed through. I wanted to post a quick checklist of things you need to start developing for the current AIR targeted platforms. The AIR runtime is currently on a lot of different platforms (Android, iOS, PlayBook, and TV). Here is the first diagram explain the two steps of an AIR application. What becomes different for each platform is the...

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Debugging AIR apps on iDevices with Flash Builder 4 or Burrito

NOTE: Future versions of Flash Builder might handle this workflow better. For example debugging AIR for Android applications in Flash Builder Burrito is much easier. The process to debug your AIR applications running on a iDevice (iPhone, iPod, iPad) is very similar to the steps you needed for AIR for Android with Flash Builder 4 (Flash Builder Burrito can also be used with these steps, and is the future of mobile workflow for Flash...

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Flex with Packager for iPhone Tips

NOTE: Currently Flex SDK even Flex Hero SDK is not optimized for use with Packager for iPhone. This post is meant as an FYI if you are really are trying to use Flex with PFI. Support for iOS and Flex is coming I will assume you are using the latest Packager for iPhone (PFI) from the labs.adobe.com. Once you have downloaded the bits and are using the pfi command on the command line with your compiled Flex apps you might come across a few...

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