Flash Player 10.2 Native Cursor Example

The beta release of Flash Player 10.2 on Adobe labs is really code. It provides early access to some really cool features. One of those features is the ability to us bitmaps on native cursors. Not just fake hide the mouse cursor and display your own bitmap, but actually providing the OS the bitmap to use for the cursor. This means there is some OS limitations of 32x32px bitmaps and some early animation capability (as you’ll see in my...

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Browse Files on PlayBook

My fellow Adobe Evangelist Daune wrote a nice application using Flash Builder Burrito and Flex Hero that browsers a devices file system and lets you see the details of the files. I wanted to see what this application looked like on the PlayBook.There are two ways I could get the application on to the PlayBook simulator. First by grabbing the source Daune made available as MobileFileBrowser.fxp. After importing it into Flash Builder Burrito I...

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Update to PlayBook SDK provides Flash Builder Burrito Plugin

If you get the latest PlayBook SDK download and run the installer you can now install the PlayBook plugin into Flash Builder Burrito. Here are some quick steps/tips to see if its up and running. NOTE: If the pictures seem blurry just click on them to get a larger viewAt the point in the install process where it asks for the Flash Builder 4 installation folder, just point it to Flash Builder Burrito Preview folder. See image: Now the next thing...

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Loading External SWF with Packager for iPhone

This is not a very technical post but one to show that it is possible to load SWFs in iOS applications. Any actionscript in the SWF will not execute, my example is just a simple animated SWF. In this code example I have one SWF with a animated vector over 20 frames. I published it and put it next to my local project to be packaged up in the ipa and also put a copy on at renaun.com to test loading remotely. Here is the source files on...

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Using Flash CS5 to embed Fonts in SWC to use with Flex Hero and Flex Mobile Hero

SOURCE FILES on Github All that I am about to show can be done in AS3 with Metadata to embed different fonts. But where Flash Professional CS5 comes in is that it has a nice UI for selecting font Unicode ranges to limit the number of glyphs you actually embed for the font, and that reduces file size. The first thing to understand is that Flash Player has different font engines. With the different font engines there are different ways to embed...

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Using WiiMote’s with your AIR for Android Applications

NOTE: I use WiiMote app now instead of WiiController. I also use a Motorola Atrix and the WebTop app. I demoed an application at my MAX session using 2 Wiimotes, a Droid X, and HDMI out to a TV. I am finally getting around to blog about the Wiimote and AIR Android setup. I have the code of the game I wrote for the demo, the art work was inspired by my 5 yr’s drawings. The code is actually quite simple to make this work but it takes some...

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